top of page

Post War

The Proxy War and Nuclear Age

Total Plays: 92

Wins: 4    Losses: 88

Play Your Own Cuban Missile Crisis
When the Cold War Turned Hot

The Cuban Missile Crisis simulation is a decision based game playable by all ages, families, school groups either individually or in groups of any size. The game has been developed to put the player under the pressures of having to make quick decisions, without necessarily being in possession of the full facts. The players have to square up to Khruschev’s Soviet Union and act strong enough to be a threat, but accommodating enough to avoid a pre-emptive strike and bring the 13 day crisis to a peaceful close.

Over nine phases your visitor chooses the route through this diplomatic nightmare, orders blockades, airstrikes, reconciliations, olive branches and brinksmanship whilst doing their level best to avoid the outbreak of an unwinnable war. Rollover and surrender and the Soviets may annexe Berlin. Go too hard and they may launch at you before you get too strong, and wild cards such as Turkey, Castro and the UN may get in your way as well.

The exercise has been designed on the basis of what each side thought the other would do in the face of particular actions, taken meticulously from Kennedy’s recorded meetings of EXCOMM, the minutes of Soviet Presidium meetings, Khruschev’s memoirs and the recorded correspondence from Castro.

This is a fantastic exercise for school groups, families or even teams of experienced historians to piece through the options presented by the different members of EXCOMM as the DEFCON counts down to 1.

The buck stops with the president.

Do they have what it takes?

The Malaya Emergency
The National Serviceman's War

We can provide a 45 minute talk featuring the arms, armour, equipment and experiences of the National Serviceman's life in the jungles of Malaya (or the 'Ulu' as it was known).

This talk and demonstration will cover a multitude of points regarding jungle life, all having been researched from the testimonies of veteran soldiers. Examples of these are below:

  • Why we don't mention the war.

  • What does Hebrews 13:8 signify?

  • How old were they?

  • How did they lose a battle with monkeys?

  • Why did Malaya succeed but Vietnam fail?

  • How do you strip and maintain the weapons?


Following the talk the group will take questions and queries and all the equipment can be handled and tried to provide a wholly interactive experience.

bottom of page